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SubscribeKontinuous Kontext: Continuous Strength Control for Instruction-based Image Editing
Instruction-based image editing offers a powerful and intuitive way to manipulate images through natural language. Yet, relying solely on text instructions limits fine-grained control over the extent of edits. We introduce Kontinuous Kontext, an instruction-driven editing model that provides a new dimension of control over edit strength, enabling users to adjust edits gradually from no change to a fully realized result in a smooth and continuous manner. Kontinuous Kontext extends a state-of-the-art image editing model to accept an additional input, a scalar edit strength which is then paired with the edit instruction, enabling explicit control over the extent of the edit. To inject this scalar information, we train a lightweight projector network that maps the input scalar and the edit instruction to coefficients in the model's modulation space. For training our model, we synthesize a diverse dataset of image-edit-instruction-strength quadruplets using existing generative models, followed by a filtering stage to ensure quality and consistency. Kontinuous Kontext provides a unified approach for fine-grained control over edit strength for instruction driven editing from subtle to strong across diverse operations such as stylization, attribute, material, background, and shape changes, without requiring attribute-specific training.
Occam's Razor for Self Supervised Learning: What is Sufficient to Learn Good Representations?
Deep Learning is often depicted as a trio of data-architecture-loss. Yet, recent Self Supervised Learning (SSL) solutions have introduced numerous additional design choices, e.g., a projector network, positive views, or teacher-student networks. These additions pose two challenges. First, they limit the impact of theoretical studies that often fail to incorporate all those intertwined designs. Second, they slow-down the deployment of SSL methods to new domains as numerous hyper-parameters need to be carefully tuned. In this study, we bring forward the surprising observation that--at least for pretraining datasets of up to a few hundred thousands samples--the additional designs introduced by SSL do not contribute to the quality of the learned representations. That finding not only provides legitimacy to existing theoretical studies, but also simplifies the practitioner's path to SSL deployment in numerous small and medium scale settings. Our finding answers a long-lasting question: the often-experienced sensitivity to training settings and hyper-parameters encountered in SSL come from their design, rather than the absence of supervised guidance.
Householder Projector for Unsupervised Latent Semantics Discovery
Generative Adversarial Networks (GANs), especially the recent style-based generators (StyleGANs), have versatile semantics in the structured latent space. Latent semantics discovery methods emerge to move around the latent code such that only one factor varies during the traversal. Recently, an unsupervised method proposed a promising direction to directly use the eigenvectors of the projection matrix that maps latent codes to features as the interpretable directions. However, one overlooked fact is that the projection matrix is non-orthogonal and the number of eigenvectors is too large. The non-orthogonality would entangle semantic attributes in the top few eigenvectors, and the large dimensionality might result in meaningless variations among the directions even if the matrix is orthogonal. To avoid these issues, we propose Householder Projector, a flexible and general low-rank orthogonal matrix representation based on Householder transformations, to parameterize the projection matrix. The orthogonality guarantees that the eigenvectors correspond to disentangled interpretable semantics, while the low-rank property encourages that each identified direction has meaningful variations. We integrate our projector into pre-trained StyleGAN2/StyleGAN3 and evaluate the models on several benchmarks. Within only 1% of the original training steps for fine-tuning, our projector helps StyleGANs to discover more disentangled and precise semantic attributes without sacrificing image fidelity.
Idempotent Generative Network
We propose a new approach for generative modeling based on training a neural network to be idempotent. An idempotent operator is one that can be applied sequentially without changing the result beyond the initial application, namely f(f(z))=f(z). The proposed model f is trained to map a source distribution (e.g, Gaussian noise) to a target distribution (e.g. realistic images) using the following objectives: (1) Instances from the target distribution should map to themselves, namely f(x)=x. We define the target manifold as the set of all instances that f maps to themselves. (2) Instances that form the source distribution should map onto the defined target manifold. This is achieved by optimizing the idempotence term, f(f(z))=f(z) which encourages the range of f(z) to be on the target manifold. Under ideal assumptions such a process provably converges to the target distribution. This strategy results in a model capable of generating an output in one step, maintaining a consistent latent space, while also allowing sequential applications for refinement. Additionally, we find that by processing inputs from both target and source distributions, the model adeptly projects corrupted or modified data back to the target manifold. This work is a first step towards a ``global projector'' that enables projecting any input into a target data distribution.
Scalable Training for Vector-Quantized Networks with 100% Codebook Utilization
Vector quantization (VQ) is a key component in discrete tokenizers for image generation, but its training is often unstable due to straight-through estimation bias, one-step-behind updates, and sparse codebook gradients, which lead to suboptimal reconstruction performance and low codebook usage. In this work, we analyze these fundamental challenges and provide a simple yet effective solution. To maintain high codebook usage in VQ networks (VQN) during learning annealing and codebook size expansion, we propose VQBridge, a robust, scalable, and efficient projector based on the map function method. VQBridge optimizes code vectors through a compress-process-recover pipeline, enabling stable and effective codebook training. By combining VQBridge with learning annealing, our VQN achieves full (100%) codebook usage across diverse codebook configurations, which we refer to as FVQ (FullVQ). Through extensive experiments, we demonstrate that FVQ is effective, scalable, and generalizable: it attains 100% codebook usage even with a 262k-codebook, achieves state-of-the-art reconstruction performance, consistently improves with larger codebooks, higher vector channels, or longer training, and remains effective across different VQ variants. Moreover, when integrated with LlamaGen, FVQ significantly enhances image generation performance, surpassing visual autoregressive models (VAR) by 0.5 and diffusion models (DiT) by 0.2 rFID, highlighting the importance of high-quality tokenizers for strong autoregressive image generation.
Active Stereo Without Pattern Projector
This paper proposes a novel framework integrating the principles of active stereo in standard passive camera systems without a physical pattern projector. We virtually project a pattern over the left and right images according to the sparse measurements obtained from a depth sensor. Any such devices can be seamlessly plugged into our framework, allowing for the deployment of a virtual active stereo setup in any possible environment, overcoming the limitation of pattern projectors, such as limited working range or environmental conditions. Experiments on indoor/outdoor datasets, featuring both long and close-range, support the seamless effectiveness of our approach, boosting the accuracy of both stereo algorithms and deep networks.
Graph Neural Prompting with Large Language Models
Large Language Models (LLMs) have shown remarkable generalization capability with exceptional performance in various language modeling tasks. However, they still exhibit inherent limitations in precisely capturing and returning grounded knowledge. While existing work has explored utilizing knowledge graphs to enhance language modeling via joint training and customized model architectures, applying this to LLMs is problematic owing to their large number of parameters and high computational cost. In addition, how to leverage the pre-trained LLMs and avoid training a customized model from scratch remains an open question. In this work, we propose Graph Neural Prompting (GNP), a novel plug-and-play method to assist pre-trained LLMs in learning beneficial knowledge from KGs. GNP encompasses various designs, including a standard graph neural network encoder, a cross-modality pooling module, a domain projector, and a self-supervised link prediction objective. Extensive experiments on multiple datasets demonstrate the superiority of GNP on both commonsense and biomedical reasoning tasks across different LLM sizes and settings.
Category Adaptation Meets Projected Distillation in Generalized Continual Category Discovery
Generalized Continual Category Discovery (GCCD) tackles learning from sequentially arriving, partially labeled datasets while uncovering new categories. Traditional methods depend on feature distillation to prevent forgetting the old knowledge. However, this strategy restricts the model's ability to adapt and effectively distinguish new categories. To address this, we introduce a novel technique integrating a learnable projector with feature distillation, thus enhancing model adaptability without sacrificing past knowledge. The resulting distribution shift of the previously learned categories is mitigated with the auxiliary category adaptation network. We demonstrate that while each component offers modest benefits individually, their combination - dubbed CAMP (Category Adaptation Meets Projected distillation) - significantly improves the balance between learning new information and retaining old. CAMP exhibits superior performance across several GCCD and Class Incremental Learning scenarios. The code is available at https://github.com/grypesc/CAMP.
GRF: Learning a General Radiance Field for 3D Representation and Rendering
We present a simple yet powerful neural network that implicitly represents and renders 3D objects and scenes only from 2D observations. The network models 3D geometries as a general radiance field, which takes a set of 2D images with camera poses and intrinsics as input, constructs an internal representation for each point of the 3D space, and then renders the corresponding appearance and geometry of that point viewed from an arbitrary position. The key to our approach is to learn local features for each pixel in 2D images and to then project these features to 3D points, thus yielding general and rich point representations. We additionally integrate an attention mechanism to aggregate pixel features from multiple 2D views, such that visual occlusions are implicitly taken into account. Extensive experiments demonstrate that our method can generate high-quality and realistic novel views for novel objects, unseen categories and challenging real-world scenes.
DeRF: Decomposed Radiance Fields
With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability in practical scenarios. In this paper, we propose a technique based on spatial decomposition capable of mitigating this issue. Our key observation is that there are diminishing returns in employing larger (deeper and/or wider) networks. Hence, we propose to spatially decompose a scene and dedicate smaller networks for each decomposed part. When working together, these networks can render the whole scene. This allows us near-constant inference time regardless of the number of decomposed parts. Moreover, we show that a Voronoi spatial decomposition is preferable for this purpose, as it is provably compatible with the Painter's Algorithm for efficient and GPU-friendly rendering. Our experiments show that for real-world scenes, our method provides up to 3x more efficient inference than NeRF (with the same rendering quality), or an improvement of up to 1.0~dB in PSNR (for the same inference cost).
Sample-efficient Integration of New Modalities into Large Language Models
Multimodal foundation models can process several modalities. However, since the space of possible modalities is large and evolving over time, training a model from scratch to encompass all modalities is unfeasible. Moreover, integrating a modality into a pre-existing foundation model currently requires a significant amount of paired data, which is often not available for low-resource modalities. In this paper, we introduce a method for sample-efficient modality integration (SEMI) into Large Language Models (LLMs). To this end, we devise a hypernetwork that can adapt a shared projector -- placed between modality-specific encoders and an LLM -- to any modality. The hypernetwork, trained on high-resource modalities (i.e., text, speech, audio, video), is conditioned on a few samples from any arbitrary modality at inference time to generate a suitable adapter. To increase the diversity of training modalities, we artificially multiply the number of encoders through isometric transformations. We find that SEMI achieves a significant boost in sample efficiency during few-shot integration of new modalities (i.e., satellite images, astronomical images, inertial measurements, and molecules) with encoders of arbitrary embedding dimensionality. For instance, to reach the same accuracy as 32-shot SEMI, training the projector from scratch needs 64times more data. As a result, SEMI holds promise to extend the modality coverage of foundation models.
Efficient View Synthesis with Neural Radiance Distribution Field
Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to the need for multiple network forwardings to render a single pixel. Existing methods to improve NeRF either reduce the number of required samples or optimize the implementation to accelerate the network forwarding. Despite these efforts, the problem of multiple sampling persists due to the intrinsic representation of radiance fields. In contrast, Neural Light Fields (NeLF) reduce the computation cost of NeRF by querying only one single network forwarding per pixel. To achieve a close visual quality to NeRF, existing NeLF methods require significantly larger network capacities which limits their rendering efficiency in practice. In this work, we propose a new representation called Neural Radiance Distribution Field (NeRDF) that targets efficient view synthesis in real-time. Specifically, we use a small network similar to NeRF while preserving the rendering speed with a single network forwarding per pixel as in NeLF. The key is to model the radiance distribution along each ray with frequency basis and predict frequency weights using the network. Pixel values are then computed via volume rendering on radiance distributions. Experiments show that our proposed method offers a better trade-off among speed, quality, and network size than existing methods: we achieve a ~254x speed-up over NeRF with similar network size, with only a marginal performance decline. Our project page is at yushuang-wu.github.io/NeRDF.
Rewrite the Stars
Recent studies have drawn attention to the untapped potential of the "star operation" (element-wise multiplication) in network design. While intuitive explanations abound, the foundational rationale behind its application remains largely unexplored. Our study attempts to reveal the star operation's ability to map inputs into high-dimensional, non-linear feature spaces -- akin to kernel tricks -- without widening the network. We further introduce StarNet, a simple yet powerful prototype, demonstrating impressive performance and low latency under compact network structure and efficient budget. Like stars in the sky, the star operation appears unremarkable but holds a vast universe of potential. Our work encourages further exploration across tasks, with codes available at https://github.com/ma-xu/Rewrite-the-Stars.
Honeybee: Locality-enhanced Projector for Multimodal LLM
In Multimodal Large Language Models (MLLMs), a visual projector plays a crucial role in bridging pre-trained vision encoders with LLMs, enabling profound visual understanding while harnessing the LLMs' robust capabilities. Despite the importance of the visual projector, it has been relatively less explored. In this study, we first identify two essential projector properties: (i) flexibility in managing the number of visual tokens, crucial for MLLMs' overall efficiency, and (ii) preservation of local context from visual features, vital for spatial understanding. Based on these findings, we propose a novel projector design that is both flexible and locality-enhanced, effectively satisfying the two desirable properties. Additionally, we present comprehensive strategies to effectively utilize multiple and multifaceted instruction datasets. Through extensive experiments, we examine the impact of individual design choices. Finally, our proposed MLLM, Honeybee, remarkably outperforms previous state-of-the-art methods across various benchmarks, including MME, MMBench, SEED-Bench, and LLaVA-Bench, achieving significantly higher efficiency. Code and models are available at https://github.com/kakaobrain/honeybee.
Scene relighting with illumination estimation in the latent space on an encoder-decoder scheme
The image relighting task of transferring illumination conditions between two images offers an interesting and difficult challenge with potential applications in photography, cinematography and computer graphics. In this report we present methods that we tried to achieve that goal. Our models are trained on a rendered dataset of artificial locations with varied scene content, light source location and color temperature. With this dataset, we used a network with illumination estimation component aiming to infer and replace light conditions in the latent space representation of the concerned scenes.
The secret life of matrix factorizations: how matrix decompositions reveal and keep secrets of linear equations and what we can do about it
This paper explores the relationship between matrix factorizations and linear matrix equations. It shows that every matrix factorization defines two hidden projectors, one for the column space and one for the row space of a matrix, and how to calculate them. The projectors can be applied to solve linear matrix equations, generate low-rank approximations, or design randomized matrix algorithms. But also, as demonstrated, they can be applied in cryptography to encrypt and decrypt messages. The paper discusses some of the security implications of this application and leaves some questions open for further investigation. The basic concepts are illustrated with source code listings. Finally, this work shares some personal reflections on the meaning and importance of understanding in the time of the artificial intelligence revolution.
JointNet: Extending Text-to-Image Diffusion for Dense Distribution Modeling
We introduce JointNet, a novel neural network architecture for modeling the joint distribution of images and an additional dense modality (e.g., depth maps). JointNet is extended from a pre-trained text-to-image diffusion model, where a copy of the original network is created for the new dense modality branch and is densely connected with the RGB branch. The RGB branch is locked during network fine-tuning, which enables efficient learning of the new modality distribution while maintaining the strong generalization ability of the large-scale pre-trained diffusion model. We demonstrate the effectiveness of JointNet by using RGBD diffusion as an example and through extensive experiments, showcasing its applicability in a variety of applications, including joint RGBD generation, dense depth prediction, depth-conditioned image generation, and coherent tile-based 3D panorama generation.
CAPAA: Classifier-Agnostic Projector-Based Adversarial Attack
Projector-based adversarial attack aims to project carefully designed light patterns (i.e., adversarial projections) onto scenes to deceive deep image classifiers. It has potential applications in privacy protection and the development of more robust classifiers. However, existing approaches primarily focus on individual classifiers and fixed camera poses, often neglecting the complexities of multi-classifier systems and scenarios with varying camera poses. This limitation reduces their effectiveness when introducing new classifiers or camera poses. In this paper, we introduce Classifier-Agnostic Projector-Based Adversarial Attack (CAPAA) to address these issues. First, we develop a novel classifier-agnostic adversarial loss and optimization framework that aggregates adversarial and stealthiness loss gradients from multiple classifiers. Then, we propose an attention-based gradient weighting mechanism that concentrates perturbations on regions of high classification activation, thereby improving the robustness of adversarial projections when applied to scenes with varying camera poses. Our extensive experimental evaluations demonstrate that CAPAA achieves both a higher attack success rate and greater stealthiness compared to existing baselines. Codes are available at: https://github.com/ZhanLiQxQ/CAPAA.
No Reason for No Supervision: Improved Generalization in Supervised Models
We consider the problem of training a deep neural network on a given classification task, e.g., ImageNet-1K (IN1K), so that it excels at both the training task as well as at other (future) transfer tasks. These two seemingly contradictory properties impose a trade-off between improving the model's generalization and maintaining its performance on the original task. Models trained with self-supervised learning tend to generalize better than their supervised counterparts for transfer learning; yet, they still lag behind supervised models on IN1K. In this paper, we propose a supervised learning setup that leverages the best of both worlds. We extensively analyze supervised training using multi-scale crops for data augmentation and an expendable projector head, and reveal that the design of the projector allows us to control the trade-off between performance on the training task and transferability. We further replace the last layer of class weights with class prototypes computed on the fly using a memory bank and derive two models: t-ReX that achieves a new state of the art for transfer learning and outperforms top methods such as DINO and PAWS on IN1K, and t-ReX* that matches the highly optimized RSB-A1 model on IN1K while performing better on transfer tasks. Code and pretrained models: https://europe.naverlabs.com/t-rex
Projected GANs Converge Faster
Generative Adversarial Networks (GANs) produce high-quality images but are challenging to train. They need careful regularization, vast amounts of compute, and expensive hyper-parameter sweeps. We make significant headway on these issues by projecting generated and real samples into a fixed, pretrained feature space. Motivated by the finding that the discriminator cannot fully exploit features from deeper layers of the pretrained model, we propose a more effective strategy that mixes features across channels and resolutions. Our Projected GAN improves image quality, sample efficiency, and convergence speed. It is further compatible with resolutions of up to one Megapixel and advances the state-of-the-art Fr\'echet Inception Distance (FID) on twenty-two benchmark datasets. Importantly, Projected GANs match the previously lowest FIDs up to 40 times faster, cutting the wall-clock time from 5 days to less than 3 hours given the same computational resources.
3D Reconstruction with Generalizable Neural Fields using Scene Priors
High-fidelity 3D scene reconstruction has been substantially advanced by recent progress in neural fields. However, most existing methods train a separate network from scratch for each individual scene. This is not scalable, inefficient, and unable to yield good results given limited views. While learning-based multi-view stereo methods alleviate this issue to some extent, their multi-view setting makes it less flexible to scale up and to broad applications. Instead, we introduce training generalizable Neural Fields incorporating scene Priors (NFPs). The NFP network maps any single-view RGB-D image into signed distance and radiance values. A complete scene can be reconstructed by merging individual frames in the volumetric space WITHOUT a fusion module, which provides better flexibility. The scene priors can be trained on large-scale datasets, allowing for fast adaptation to the reconstruction of a new scene with fewer views. NFP not only demonstrates SOTA scene reconstruction performance and efficiency, but it also supports single-image novel-view synthesis, which is underexplored in neural fields. More qualitative results are available at: https://oasisyang.github.io/neural-prior
Multi-Outputs Is All You Need For Deblur
Image deblurring task is an ill-posed one, where exists infinite feasible solutions for blurry image. Modern deep learning approaches usually discard the learning of blur kernels and directly employ end-to-end supervised learning. Popular deblurring datasets define the label as one of the feasible solutions. However, we argue that it's not reasonable to specify a label directly, especially when the label is sampled from a random distribution. Therefore, we propose to make the network learn the distribution of feasible solutions, and design based on this consideration a novel multi-head output architecture and corresponding loss function for distribution learning. Our approach enables the model to output multiple feasible solutions to approximate the target distribution. We further propose a novel parameter multiplexing method that reduces the number of parameters and computational effort while improving performance. We evaluated our approach on multiple image-deblur models, including the current state-of-the-art NAFNet. The improvement of best overall (pick the highest score among multiple heads for each validation image) PSNR outperforms the compared baselines up to 0.11~0.18dB. The improvement of the best single head (pick the best-performed head among multiple heads on validation set) PSNR outperforms the compared baselines up to 0.04~0.08dB. The codes are available at https://github.com/Liu-SD/multi-output-deblur.
